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  1. Dec 15, 2020 · GAME PLAY Use the game play section to create a descriptive paragraph about how the game is played. You want the use tor imagine they are actually playing the game. Try not to use …

  2. Aug 13, 2019 · - Instead of printing out the Unity Playground Project Rubric at the end of Lesson 8, create your own class rubric with your students and get them to reflect on and define the …

  3. The curricular framework provides links to free learning resources from Unity Learn, the Unity Manual and suggested readings to meet the learning objectives and support all pedagogical approaches …

  4. Jul 2, 2019 · Click on the link to access the Prototype 5 starter files, then download and import them into Unity Open the Prototype 5 scene, then delete the sample scene without saving Click on the 2D icon …

  5. Jul 2, 2019 · Open Unity Hub and create a new “Prototype 3” project in your course directory Click on the link to access the Prototype 3 starter files, then download and import them into Unity Open the …

  6. Jul 2, 2019 · Challenge Instructions: Apply your knowledge of physics, scrolling backgrounds, and special effects to a balloon floating through town, picking up tokens while avoiding explosives. You …

  7. Jul 2, 2019 · Overview: Our game is coming along nicely, but there are are some critical things we must add before it’s finished. First off, instead of pressing S to spawn the animals, we will spawn them on …

  8. Example of project by end of lesson Objects fly into the scene and the player can click to destroy them, but nothing happens. In this lesson, we will display a score in the user interface that tracks and …

  9. Jul 2, 2019 · In the top-right of the Unity Editor, change your Layout from Default to your custom layout Don’t worry: Unit 2 has far more assets than Unit 1, so the package might take a while to import.

  10. Jun 21, 2019 · Challenge Instructions: Use the skills you learned in the driving simulation to fly a plane around obstacles in the sky. You will have to get the user’s input from the up and down arrows in …