
soulstruct - GitHub
Python tools for inspecting and modifying FromSoft games (mainly Dark Souls 1). - Grimrukh/soulstruct
GitHub - Grimrukh/soulstruct-blender: Blender plugins for …
It's powered by Soulstruct, my giant Python library of FromSoftware formats, and Soulstruct Havok, an experimental expansion library. I developed these tools over the years in parallel …
Releases · Grimrukh/soulstruct - GitHub
Jan 13, 2023 · Launching this is the equivalent of running python -m soulstruct with the Python package; it's just a bundled Python distribution. You can avoid the small startup lag of the …
Releases · Grimrukh/soulstruct-blender - GitHub
Mar 18, 2025 · Soulstruct for Blender v2.2.0 Large update that adds Demon's Souls animation import/export support using a new two-way converter I created for that game's old wavelet …
soulstruct/README.md at main · Grimrukh/soulstruct · GitHub
Python tools for inspecting and modifying FromSoft games (mainly Dark Souls 1). - soulstruct/README.md at main · Grimrukh/soulstruct
soulstruct-blender/README.md at main - GitHub
It's powered by Soulstruct, my giant Python library of FromSoftware formats, and Soulstruct Havok, an experimental expansion library. I developed these tools over the years in parallel …
MODULE NOT FOUND: io_soulstruct · Issue #54 - GitHub
Aug 9, 2024 · When installed properly (exactly the way the README.md and the video says), attempting to activate (check the box) the plug-in results in blender giving the error: "Add-on …
No such file or directory: ds1-common.emedf.json when ... - GitHub
Jul 29, 2025 · Call `oodle.LOAD_DLL (path)` to load the DLL from an arbitrary path. WARNING ┃ soulstruct.dcx.oodle ┃ 366 ┃ Could not find/load Oodle DLL. DCX_KRAK …
soulstruct-blender/bundle_addon_release.py at main - GitHub
Blender plugins for FromSoft games, via `soulstruct`. - soulstruct-blender/bundle_addon_release.py at main · Grimrukh/soulstruct-blender
soulstruct/README.md at master · Grimrukh/soulstruct · GitHub
Soulstruct is very much a work in progress. Internal code structure should be fairly stable as of version 1.0.0 (Feb 12, 2021), but it is still possible that changes will break backward …