A new Fallout 4 mod has combined one of the internet’s oldest thought experiments with Bethesda’s most recognizable face, ...
Regardless, here's one more bit of evidence for the 'Howard doesn't hate Obsidian' pile: in a chat with Game Informer (via ...
Game Rant on MSN
Not just another creature Fallout's Todd Howard addresses the Deathclaw in the room for season 2
Warning: This article contains heavy spoilers for Fallout Season 2, Episode 4.Bethesda's Todd Howard has commented on the ...
Bethesda's Todd Howard sings the praises of the volunteers behind the Fallout London total-conversion mod, assures players ...
"We didn't do Deathclaws in season 1," Todd Howard tells me. "We wanted to make sure we'd spend the right amount of time to ...
Bethesda's Todd Howard says that the studio uses AI as a tool, but human creativity comes first above all else, and BGS may ...
"If you don't have somebody to help you filter through these things and give you an honest assessment, it actually does hurt ...
What does Fallout executive producer Todd Howard think about making an Elder Scrolls show after the Fallout series? We ask him that question and a megaton more in our interview with the Fallout ...
This year marks the 15th anniversary of Fallout: New Vegas, the beloved spin-off that was developed by Obsidian Entertainment ...
As game announcements go, The Elder Scrolls 6 was always going to be a big deal. However, five years after Bethesda director Todd Howard confirmed it was happening, there's still neither hide nor hair ...
Christine has had an infatuation with video games since she was a child, starting with games such as Diablo 2 and Morrowind. Her current obsessions include Final Fantasy 14, Genshin Impact, and Dragon ...
Starfield director and Bethesda's Todd Howard has talked about how so many triple-A games these days incorporate light RPG elements into their design, and what this meant for how the team approached ...
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