While the PS5 Pro can leverage PSSR to upscale games to run at ultra-high definition on a 4K TV, push titles to maintain high ...
Black Myth: Wukong was one of the biggest games of 2024, winning various awards and being nominated for Game of the Year, all ...
Alan Wake 2's PS5 Pro patch has arrived - but is it any good? Will covers this and more highlights from DF Weekly #194 as we ...
A new Digital Foundry interview with Sony and Insomniac bigwigs has revealed that PS5 Pro devs can choose to adopt new ...
The PS5 Pro is built to run games at or close to a native 4K resolution at 60fps with image reconstruction. Some settings ...
There's now a pair of Warhammer 40,000 games that have been given the PS5 Pro treatment, with the recent launch of Warhammer ...
Mark Cerny discusses how building PSSR was a future-proofing investment with ray tracing and machine learning as key to the future of PlayStation consoles.
Digital Foundry breaks down the hardware and software of the PS5 Pro, including its GPU, RT improvements, PSSR and machine learning features, and next-gen.
Highly respected long-time PlayStation veteran Shuhei Yoshida, one of the last familiar faces in the top ranks of the console maker, also announced he was leaving in a year when PlayStation went very ...
Sony and Microsoft have only recently started implementing AI and machine learning into their consoles, with features like ...