For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Abstract: Game engine is the core of game development. Unity3D is a game engine that supports the development on multiple platforms including web, mobiles, etc. The main technology characters of ...
When converting Addressables.InstantiateAsync from the IEnumerator pattern to UniTask using .ToUniTask(), the operation fails with bundle loading errors. The same code works correctly when using the ...
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