Overview: Human-computer interaction is shifting toward voice gestures and brain signals for more natural control.Wearables ...
Neuroscientists have been trying to understand how the brain processes visual information for over a century. The development ...
It’s common to see gaming headsets at CES, but this year is the first time a gaming headset that can be controlled with the ...
As we enter 2026, there are two distinct technologies used by clinicians to interact with the brain: Brain-Computer Interfaces and Neuromodulation.
Elon Musk announces Neuralink brain implants will enter "high-volume" production by 2026, helping paralyzed patients control ...
3don MSN
Bio-inspired nanochannels provide experimental evidence for uncovering brain memory mechanisms
A research team from the Institute of Modern Physics of the Chinese Academy of Sciences and Lanzhou University has obtained ...
A new artificial intelligence model in the US, SleepFM, has found that patterns in human sleep can be used to predict a ...
Neuralink eyes 2026 for mass production of its brain implants. Elon Musk reveals plans for high-volume manufacturing ...
In the 1999 sci-fi classic The Matrix, “plugging in” symbolized digital enslavement. In 2025, for a paraplegia patient in ...
Not to be confused with the MW75 Neuro, a gaming headset developed between Neurable and US audio brand Master Dynamic in 2025 ...
Interesting Engineering on MSN
World’s first neuromorphic supercomputer nears reality with brain-inspired math
US researchers solve partial differential equations with neuromorphic hardware, taking us closer to world's first ...
The HyperX collaboration looks like it will follow along similar lines, placing Neurable's EEG sensor tech around the edge of ...
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