To make the journey through FFXIV as easy as possible we created several guides to get you through the game’s opening hours. We’ll show you the best jobs to pick, how to customize your ...
Final Fantasy XIV's first graphical overhaul since the ... current-gen consoles Do another facial animation pass to ensure legacy cutscenes don't have out-of-place expressions Add a "no AA ...
Over the last weekend, we got to see many games being represented in the Pax West 2024 panels, with Final Fantasy XIV being one of them. And they gave us a sneak peek of some promised features ...
Final Fantasy XIV has no shortage of armor that fits this bill, including the Augmented Ironworks sets. But how do you get these gear sets and are they worth grinding out to get them? The ...
Final Fantasy XIV Online director and producer Naoki Yoshida (also known as Yoshi-P) has recently reiterated interest in bringing Square Enix's massive multiplayer RPG to a Nintendo system in the ...
FF14 Dawntrail might have divided opinions with its slightly lower-stakes story and the sideline role for its core cast, but there’s one aspect everyone seems in unison on. The combat content in ...
Global fans prefer Legacy over Standard control scheme, reflecting better movement mechanics in-game. Potential reasons for Japan's input device preference include console usage and future ...
The FF14 Dawntrail story puts the focus on newer characters as it attempts to reset the balance of power after Endwalker, placing its beloved Scions into more background roles. Most of the MMORPG ...
Final Fantasy XIV’s UI is, like many other MMOs, complicated to say the least. From Job specific UI elements to the different hot bars, depending on whether you’re using a mouse and keyboard ...
In a new interview, Naoki Yoshida talks about Final Fantasy XIV’s Dawntrail expansion, including criticism received, and the debut of the MMORPG on Xbox to “a really strong response” and a ...