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Speaking to GamesRadar+ after GDC 2025, Metaphor's lead UI designer Koji Ise said he was at least partly inspired by another ...
In case you didn't already know, the Nintendo Switch Online service will carry over to the Switch 2 when it launches this ...
As an example, since combat can be very difficult in Metaphor, he wanted to heighten the feeling of speed and aggression with the menu design ... crafting a UI for a video game.
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