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Not just another creature Fallout's Todd Howard addresses the Deathclaw in the room for season 2
Warning: This article contains heavy spoilers for Fallout Season 2, Episode 4.Bethesda's Todd Howard has commented on the ...
"We didn't do Deathclaws in season 1," Todd Howard tells me. "We wanted to make sure we'd spend the right amount of time to ...
Regardless, here's one more bit of evidence for the 'Howard doesn't hate Obsidian' pile: in a chat with Game Informer (via ...
Bethesda's Todd Howard sings the praises of the volunteers behind the Fallout London total-conversion mod, assures players ...
Bethesda's Todd Howard says that the studio uses AI as a tool, but human creativity comes first above all else, and BGS may ...
What does Fallout executive producer Todd Howard think about making an Elder Scrolls show after the Fallout series? We ask ...
This year marks the 15th anniversary of Fallout: New Vegas, the beloved spin-off that was developed by Obsidian Entertainment ...
A Starfield developer has confirmed that only Todd Howard is authorized to release any new information on Bethesda's newest RPG. With anticipation for Starfield at an all-time high, fans are hungry ...
The next Fallout game is likely five or more years away, but that hasn't stopped Bethesda's creative director from chatting about it ...
Starfield director and Bethesda's Todd Howard has talked about how so many triple-A games these days incorporate light RPG elements into their design, and what this meant for how the team approached ...
The new Indiana Jones game from Wolfenstein studio MachineGames and Bethesda's Todd Howard apparently has an amazing pitch, with Howard also wanting to get the game made for over a decade. As far as ...
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