If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
My implementation of Peter Shirley's Ray Tracing in One Weekend books using Vulkan and NVIDIA's RTX extension (formerly VK_NV_ray_tracing, now ported to Khronos cross platform ...
This is a headless (command line) application to generate Vulkan implementation reports compatible with https://vulkan.gpuinfo.org. Unlike the GUI hardware capability viewer this has minimal external ...