Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
James Cameron’s Avatar: Fire and Ash will hit theaters this December, and likely become one of the year’s highest-grossing releases in the process. Ahead of that billion-dollar eventuality, the ...
Matthew is a writer for Game Rant. His first console was the NES, but he made most of his childhood memories with the SNES. Matthew spent much of his early life begging to go to Blockbuster to browse ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Cinesite, a leading independent visual effects and animation studio collective, has received a long-term funding package worth $215 million to support continued operations, technological innovation ...
I’m interested in implementing these cameras within the VFX Graph in Unity but am finding it quite challenging. I tested Keijiro’s VFX project, but unfortunately, both cameras aren’t being recognized ...
Baahubali: The Beginning was highly effective in setting a new benchmark of VFX of a movie in India. Made by the director S. S. Rajamouli, and with the help of the advanced modern technologies and ...
DC Studios co-CEO James Gunn has pledged to give VFX artists enough time to carry out their work post-production. As the beginning of Chapter One: Gods and Monsters fast approaches with Creature ...
In its original form, the movies have always been about illusions. Unlike many other art form, movies strive hard to fool the audience into believing what they're seeing, and nothing has exemplified ...
Animation and VFX company Axis Studios has closed down, laying off 162 people. Perhaps best known in games for the stunning "backwards" Dead Island cinematic teaser, Glasgow-based Axis called in the ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results