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BitCraft is a fully editable survival-crafting MMORPG By Jess Reyes Published March 25, 2024 Clockwork Labs I wake up in an empty field as an alien vessel with glowing eyes.
A new Bitcraft Online update introduces more social features to the Clockwork Labs sandbox MMORPG inspired by Minecraft and Runescape.
BitCraft is one of the most ambitious projects I’ve ever come across, though I am cautiously optimistic that the things I experienced will remain in the game at launch (with even more to do).
In BitCraft Online, a new Sandbox MMORPG developed by Clockwork Labs, the world is shaped by adventurers, with a player-driven economy on a unified server, and in-depth systems for professions ...
UPDATE: BitCraft's Early Access has been delayed to June 21st. Clockwork Labs is launching its sandbox MMO Bitcraft into Early Access tomorrow, and we got the chance to catch up with co-founder ...
BitCraft has a new devblog from the Clockwork Labs team centered around the sandbox MMORPG ’s empire system. The system is part of their overarching goal of creating options for competition ...
BitCraft mixes different genres like survival, RPG, city simulation, and strategy to create a unique experience for fans of sandbox-like titles.
BitCraft isn’t trying to be the next combat-heavy meta-chaser. It’s aiming to be the MMO that feels like a shared storybook—where you build, shape, and evolve the world with other players.
Farming is one of the 13 Professions you can take up in BitCraft Online. It allows you to prepare and plant seeds, tend to crops, harvest, and process farmed crops.
The developers behind “Bitcraft: Age of Automata” want you to build the world from the ground up. Villages, towns, cities, nations and empires are all in players hands.
BitCraft Online is coming to Early Access on PC in June, and the more I think about it, the more I’m excited by the prospect of it. Truthfully, I first heard about the game when I saw that the ...
BitCraft is one of the most ambitious projects I’ve ever come across, though I am cautiously optimistic that the things I experienced will remain in the game at launch (with even more to do).
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