Since the earliest days of gaming, music has helped create a sense of immersion and worldbuilding. From composer Koji Kondo’s Super Mario Bros. theme, to the infectious earworm of Tetris’ “Korobeiniki ...
Gaming soundtracks have evolved from simple background music to integral components of the gaming experience. This ...
Video game soundtracks have come a long way since the medium's earliest days in the '70s and '80s. From more ambient and atmospheric melodies to jubilant jingles at the end of every level, music has ...
Oddly enough, some people like that music. Also odd, not everyone likes the 80s music that Vice City used. You can argue that the Vice City music definitely fit the game more than Burnout 3's does, ...
Add Yahoo as a preferred source to see more of our stories on Google. 1990s video game soundtracks epitomize creativity and innovation, birthing timeless tunes still cherished today. In the early to ...
With October coming to a close, Game of the Year season is nearly upon us. Soon enough, players will be arguing over which of 2025’s games deserves to cement its place in the history books. While that ...
Brendan is a freelance writer and content creator from Portland, OR. He covers tech and gaming for Lifehacker, and has also written for Digital Trends, EGM, Business Insider, IGN, and more. It can be ...
Add Yahoo as a preferred source to see more of our stories on Google. Video games easily suck us into the vortex of the virtual world, and it can be difficult not to get enthralled in a game for hours ...
James is a writer for GameRant. He fell in love with video games as a child and has yet to recover. He is still obsessed with Ocarina Of Time and regularly lectures people on how Metal Gear Solid ...
Originally from Seattle, Washington, Madison now lives in The Netherlands with her husband and their terrier Hyperion. When not doing freelance writing, Madison loves playing video games, crafting, ...
Game music is more important than we ever probably stop to consider. Thebest game soundtracks bring out emotions from us that visual images and pressing X can’t. They give us a frame of reference - ...