Atomontage has launched an early version of its microvoxel technology that it says offers a new way of creating computer graphics for video games and computer simulations. The advantage of the ...
Atomontage is finally unveiling its Virtual Matter streaming platform that uses microvoxels for 3D graphics instead of polygons. The long-anticipated 2024 edition of Atomontage‘s platform is based on ...
WILMINGTON, Del., March 13, 2024 (GLOBE NEWSWIRE) -- Deep tech startup Atomontage Inc. is thrilled to announce that the first game development features will finally be coming to their Virtual Matter™ ...
“There is a different way to represent 3D graphics than how everything else does it these days.” So begins one of the most interesting presentations of last month’s San Francisco conference week.
Neues zum Voxel-Renderer: Branislav Siles, der Programmierer hinter der Atomontage-Engine, hat nach knapp zwei Jahren seinen Blog mit Details aktualisiert (öffnet im neuen Fenster). Die neue ...
Eine 3D-Luftaufnahme mit 150 Millionen Polygonen in hochqualitative Voxelgrafik gewandelt und in Echtzeit auf einem PC animiert: Das verspricht Branislav Siles, dessen Atomontage-Engine (öffnet im ...
Laut Atomage hat die aktuelle 3D-Grafik, die auf Polygonen basiert, ein grundlegendes Problem, denn sie stellt nur die Oberfläche von Objekten dar, die damit hohl sind und die Realität nicht wirklich ...
While most of the games we enjoy today are rendered using polygons, a few titles make use of voxel-based rendering to build believable 3D worlds and experiences. Atomontage Inc. is a new technology ...
About to blow some select minds at GDC - sign up to be one of themStreaming microvoxels (Virtual Matter™) on mobile with cross-play multiplayer, and all editable in real time by anyone anywhere on the ...